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Production : 2020-2021 (2nd year) - 1 month

Player(s) : 2 

Genre :

  • Local Co-Op

  • Puzzle Platformer

  • Top Down

  • Casual

Team :

  • 3 Game Designers

  • 5 Game Artists

  • 4 Tech Artists

Platforms : PC / Console

Role :

  • GAMEPLAY PROGRAMMER

  • GAME DESIGNER

  • INTEGRATION

  • LEVEL DESIGNER

  • UX DESIGNER

About this project

​

Bloody Hell was a student project we worked on during our second year.
The core gameplay, rather simple, gave us lots of problems to solve, for example with the
top-down camera, as the genre of the title is a Co-op oriented puzzle game.

In the game, you control the state of matter of your partner, as you are bound together.
You and your partner are investigating on a big mafia traffic, and throughout the game you gather clues to find the head mafia's hideout.

 
The game objective, is to solve two-players puzzles, by changing states and make your way in the levels, where one cannot survive without the other.
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