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I'm a France based 3rd year Student in Game Design, always up for a challenge.
Currently looking for an internship in Game Design / Level Design / Gameplay Programming / QA

GAME DESIGNER

Théo KACEDALI

PROJECTS

Ring-Out Rumble!

My Latest Project

2022 - 8 months - 11 members

GAMEPLAY PROGRAMMER / GAME DESIGNER / INTEGRATION / LEVEL DESIGNER / UX

Ring-Out Rumble! is a 3D Versus Arena-fighter involving that takes place in a dystopic future in 20XX.
At a time where peoples are becoming bored by the perfectness of the city life, they now need distractions. Fighters from around the world  are now hired to battle, and entertain the crowd !

2022 - JAM (48h) - 11 members

GAME DESIGNER / LEVEL DESIGNER / UX DESIGNER / INTEGRATION

Soultrack is a concept made for the "The hunted hunter" LISAA Game Jam concept game. It is a puzzle platformer with a time loop, where you need to catch yourself from your last run before the end of the level.

The goal is to make the most loop you can.

Soultrack
Let's Be Heroes

2022 - 2 weeks - 3 members

GAME DESIGNER / INTEGRATION / GAMEPLAY PROGRAMMER / ENEMY DESIGNER / UX DESIGNER

Based on a concept developped in one week, Let's Be Heroes is a Cooperative Horde FPS where you can scrap your weapon into new weapons and combine their effects.

2022 - JAM (48h) - 6 members

GAME DESIGNER / INTEGRATION / UX

LaPorte Hotel is a concept made for the "Don't stop moving" LISAA Game Jam concept game.
It's an horrific puzzle platformer, where an evil creature is constantly chasing you but be careful : the level move as you move. 

LaPorte Hotel
Bloody Hell

2021 - 1 month - 12 members

GAME DESIGNER / LEVEL DESIGNER / GAMEPLAY PROGRAMMER / INTEGRATION

A 2nd year project made in 1 month, Bloody Hell is a co-op oriented, Puzzle Platformer with a top-down view, in which you control the state of matter of your ally. 

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