Théo KACEDALI
GAME DESIGNER
SHORT SUMMARY
I am a young Game Designer, based in Paris. Deeply interested in video games since my childhood because of retrogaming, I was convinced for a long time that I wanted to make games.
I started to practice by participating in Game Jams, I did my first Unity Game Jam at the age of 14. Since then, I've done a lot of them, even if only a few of them make me really proud.
I have a very strong interest for Game Design but more specifically for gameplay design, narrative design and level design.
In my free time, I write a lot of Role Playing Game universes, I'm very interested in AI Design and I do some Gameplay programming for personal projects.
As a big fan of fighting games, MOBA, and action-adventure, I really like design related to combat system and all the player skills aspect of games.
I also really like the multiplayer versus part, and I find thrilling the ongoing mindgame the players can have during competitive gameplay, on all kind of games. I've found real interest in the design of gameplay mechanics that can enhance the experience of the player, giving them the possibility to find a gamestyle that fits them.
Contact Details
EDUCATION
3rd year Game Design Student - LISAA Game Paris
SKILLS
Advanced: Unreal Engine, Unity 3D, PowerPoint, Miro, Google Suite, Git, Photoshop, Trello
Proficient: Premiere Pro, Audacity, 3DS Max / Blender, Game Maker Studio
LET'S WORK TOGETHER!
FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS